It feels that way, and especially balancing mods which are essential for Skyrim won't be necessary or work with Enderal.ģ0 new animations? I saw some new magic animations out there on your updates, but 30 can't all be about magic stuff I suppose. Also, I suggest being careful with animation mods, as we have heavily modified character behaviour and added about 30 new animations. Anything that balances enemies will have to be completely re-done for Enderal, since we don't use any Skyrim vanilla NPCs. We don't use any of those mods, but the combat is quite different in Enderal.